Incremental started as a rudimentary "game": tap, get a point.

The inspiration was a high school pastime using our Casio calculators, competing to see how many times we could surreptitiously hit the "M+" key during class.

Then: why not make the taps more interesting?

Dots.  Xylophone.  Rings.  Bass synth.  Flowers.  Drum box.  Gravity.

What did we create?